The Jig Is Up… Again! – Winning General Games Win-a-Dual

Jack Jiggens is a local legend who has been continuously slaying events with Death & Taxes, winning Duals to Protect the Jewels at the beginning of the year and now taking down a monthly sanctioned event at General Games. He graciously wrote a report briefly outlining his matches and his sideboarding. Hopefully everyone gets some insight into the mind of this Jig from this.

– Sean

Lands: (23)
2 Cavern of Souls
1 Horizon Canopy
3 Karakas
9 Plains
4 Rishadan Port
4 Wasteland

Creatures: (26)
4 Flickerwisp
2 Mirran Crusader
4 Mother of Runes
3 Phyrexian Revoker
2 Recruiter of the Guard
2 Sanctum Prelate
2 Serra Avenger
3 Stoneforge Mystic
4 Thalia, Guardian of Thraben

Non-Creature Spells: (11)
4 Swords to Plowshares
4 Aether Vial
1 Batterskull
1 Sword of Fire and Ice
1 Umezawa’s Jitte

Sideboard: (15)
2 Containment Priest
2 Council’s Judgment
2 Ethersworn Canonist
1 Faerie Macabre
1 Leonin Relic-Warder
1 Magus of the Moon
1 Orzhov Pontiff
2 Path to Exile
1 Pithing Needle
2 Rest in Peace

Swiss: 3-0-2

Match 1: Turbo Depths (2-0) 

A really easy match up. Game one I managed to deal with two Marit Lages; the only thing Turbo Depths can really do is hope I don’t have any answers, but I kept an unbeatable seven in Game 1: Wasteland, Flickerwisp, Plow, Karakas, Plow, Plains, Mom and the top of my deck was another Plow. He just wasn’t winning this one.

-3 Stoneforge Mystic
-1 Batterskull
-1 Umezawa’s Jitte
+2 Path to Exile
+2 Council’s Judgment
+1 Magus of the Moon

Game 2 was interesting because I got Rite of Consumptioned. With twenty damage on the stack and me about to concede, I remembered I could Plow my own creatures for life. I won Game 2 on two life.

Match 2: Eldrazi (2-0)

Game 1 was interesting as I kept a double Wasteland. My opponent begun with Simian, Simian, Chalice on 1, Temple, Mimic. I was more scared of the turn one Thought-Knot Seer. I led with Wasteland and they played City and then Smuggler’s Copter (pretty annoying). I Wastelanded again, and slowly regained the field despite being hit by the Copter turn after turn.

-4 Mother of Runes
-1 Thalia, Guardian of Thraben
+2 Path to Exile
+2 Council’s Judgment
+1 Magus of the Moon

Game 2 was much closer with me hoping they didn’t have a Smasher the turn I cast a Batterskull, otherwise I was dead. He didn’t.

Match 3: Grixis Delver (2-0)

Interesting match; Game 1 was really skill intensive and fun. Quite standard DnT vs. Delver, and I won.

I wasn’t sure if they had Pyromancers in their deck, so I didn’t bring in Pontiff, although I should of because they likely have True-Name anyway.

-2 Mirran Crusader
-1 Sanctum Prelate
+2 Path to Exile
+1 Council’s Judgment

Game two I was very lucky – I just top decked the best possible cards five turns in a row. When DnT top decks well it’s a force to be reckoned with, and I felt incredibly bad for my opponent because he was winning, but he just couldn’t handle me drawing outs turn after turn.

Match 4: Death & Taxes (ID)

No point playing the mirror with Top 8 locked!

Match 5: Team Aus (ID)

I could’ve bashed this match, however winning would’ve knocked a Delver out of the Top 8. I would rather finish 5th than Top 2 and keep a Delver in the Top 8 – which paid off since I played them in finals.

Quarterfinals: DnT (2-0)

A no-nonsense DnT mirror. My opponent wasn’t as well versed in the mirror, and didn’t have as many sideboard options for it. As such skill (ie. some luck) just won.

-4 Thalia, Guardian of Thraben
-2 Sanctum Prelate
-1 Rishadan Port
+2 Path to Exile
+2 Council’s Judgment
+1 Leonin Relic-Warder
+1 Orzov Pontiff

I cut lands for threat density: in the DnT mirror it’s better to draw low-land hands than have a high land count. Some people call it risky, but Port is usually useless in the DnT mirror and doesn’t tap for White.

Game 2 I mulled to five but Orzhov Pontiff just blew him out, killing double Revoker on Stoneforge and Jitte respectively, as well as a Mom in play. I then got my equipment online and he quickly conceded.

Semifinals: Sneak & Show (2-1)

Game 1 he comboed me Turn 2, Show and Telling Omniscience, casting Griselbrand, drawing 14 and then casting Emrakul. I conceded.

-3 Stoneforge Mystic
-1 Umezawa’s Jitte
-1 Sword of Fire and Ice
-1 Batterskull
+2 Council’s Judgment
+2 Ethersworn Canonist
+2 Containment Priest

Game 2 and 3 I just locked him out typical DnT style; it wasn’t a really hard match up. Game 2 was somewhat interesting since he had double Grim Lavamancer but I ended up with double Mom. So while his keep was normally very good against DnT, mine just shut his hand down.

Finals: Team Aus (2-1)

Editor’s Note: You can catch the coverage of this match below!

Game 1 was hardly a game as I mulled to four: Vial, Vial, Plains, Batterskull. Basically a three, but a very playable three thanks to the Vials. I scry’d a Plow on top but maybe should’ve bottomed it, but it’s one of the best cards in the match up.

-2 Mirran Crusaders (nothing to block in this match and is a clunky three drop. I usually keep one but Tombstalkers have flying)
-1 Sanctum Prelate
-1 Phyrexian Revoker
-1 Thalia, Guardian of Thraben (four Thalias can get awkward since I am bringing non-creature spells and there is nothing else worth cutting in this match up. My deck is very fine tuned to beating Delver already and above all I don’t want to cut flyers)
+2 Path to Exile
+2 Council’s Judgment
+1 Orzhov Pontiff

I was going to bring in RiP but had nothing I wanted to take out, so I left it in the board.

Game 2 was much better with DnT quickly locking it up; pretty one sided. Game 3 was very weird, the roles were really reversed. He had five cards each turn passing and not being able to cast anything with two lands in play. I was quickly beating face with a flyer hoping to kill him before he stabilized the field. In the meantime, I kept drawing lands. I won just beating face with Flickerwisp for seven turns. A Delver-esque win for DnT!

By Jack Jiggens

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